My fascination for particle systems is endless – and no, not the fancy complex things producing “real” images – the simplest one :)
In my exploration of both Processing and particle systems I created a Processing sketch which augments a user controlled particle system on top of a world map. Below is a sample image of one potential output as well as the code and application.
Well, so what’s the point? I have no idea – but I’m still fascinated of the results for this. Inevitably I’ll have to find something useful application of this? Or maybe it the artistic contribution is enough?

Particle system augmented on a world map
Instructions:
// MouseLeft: Add attractor (almost not visible circles)
// MouseRight: Start particlesystem
//
// Space: Reset
//
// s: save the positions in "positions_xx.txt" (OBS! Gets very large - very fast!)
// Enter: Save frame to frame-xxxx.png





Turplanlegging
Endelig del av den pedagogiske faglitteraturen!
Artikkel anbefalt til publisering i tidsskrift!
Lyntaler på Geomatikkdagene 2012
Geomatikkblog